AI Insights · Timothy · October 2022
Top 5 Voxel Games on iOS in the US: Q3 2022 Performance
In Q3 2022, the leading voxel games on iOS in the US exhibited notable trends in downloads, revenue, and active users. Data from Sensor Tower reveals the performance of popular titles such as Minecraft, Crossy Road, and others.
The third quarter of 2022 saw interesting developments in the performance of the top five voxel games on the iOS platform in the United States. Data from Sensor Tower provides insights into weekly downloads, revenue, and active user trends for popular games like Crossy Road, Minecraft, MultiCraft — Build and Mine!, Pixel Gun 3D: Online Shooter, and Block Craft 3D: Building Games.
Crossy Road
Crossy Road by Hipster Whale showed a consistent performance throughout Q3 2022. Weekly revenue hovered around $2K, peaking at $2.3K in mid-July before gradually declining to $1.6K by the end of September. Weekly downloads experienced a significant spike mid-July, reaching approximately 70K, before stabilizing around 49K to 55K towards the end of the quarter. Active users ranged from 450K to 520K, with a notable dip to 434K in mid-September.
Minecraft
Minecraft from Mojang displayed strong revenue figures, starting at $615K at the end of June and peaking at $710K in late July. However, it saw a gradual decline to around $459K by the end of September. Downloads varied between 28K and 39K, with the highest downloads recorded in late July. The game maintained a robust active user base, starting at 7.7M and experiencing a decrease to around 5.5M by the end of the quarter.
MultiCraft — Build and Mine!
MultiCraft — Build and Mine! by MultiCraft Studio did not generate revenue during this period. However, it saw a steady download rate, peaking at 47K in early September. Active users were relatively stable, ranging from 114K to 173K, with a notable peak in early September.
Pixel Gun 3D: Online Shooter
Pixel Gun 3D: Online Shooter by Cubic Games maintained a steady revenue stream, starting at $85K and experiencing fluctuations, peaking at $88K in early September. Downloads were consistent, averaging around 26K, with a slight dip to 21K at the end of September. Active users were stable, ranging from 217K to 244K throughout the quarter.
Block Craft 3D: Building Games
Block Craft 3D: Building Games from Wildlife Studios saw a gradual decline in revenue from $12.6K at the end of June to $6.5K by the end of September. Downloads fluctuated between 19K and 26K, with a noticeable drop in mid-September. The game’s active user base ranged from 165K to 196K, showing a slight decline towards the end of the quarter.
For more detailed insights and data on the performance of these and other apps, visit Sensor Tower.